Platform: Oculus Quest
Genre: Strategy, Multiplayer
Release: 2019
Engine: Unity
For Star Trek: Bridge Crew Quest, I worked on the following:
- Lead artist: managing team of artists, planning/budgeting, coaching
- Optimization: analysis, profiling, content optimization (material merging, overdraw reductions, shader optimizations, UI optimizations (UI canvases, draw call reductions)
- Content management: maintaining clean project setup and efficient workflows