Platform: Oculus Quest
Genre: Educational
Release: 2019
Engine: UE4
For National Geographic: Explore VR, I worked on the following:
- UI/UX design: establish visual style, interaction design (flow, states, wireframing), iconography, implementation (meshes, textures, materials), blueprints
![](https://pdevos.nl/wp-content/uploads/2020/07/ExploreVR_MP_Keyart_Landscape_2560x1440-1024x576.png)
![](https://pdevos.nl/wp-content/uploads/2020/07/UI1-1024x767.png)
![](https://pdevos.nl/wp-content/uploads/2020/07/UI2-1024x581.png)
![](https://pdevos.nl/wp-content/uploads/2020/07/UI3-1024x547.png)
![](https://pdevos.nl/wp-content/uploads/2020/07/UI4-1024x773.png)